Farming Incremental But With Guns Crop Enchants Explained
Enchant, evolve, and eclipse the sun with oversized harvests.
The Steam page sells Farming Incremental But With Guns with a three-word promise: Enchant, Evolve, Eclipse. Crop enchants are the system behind that promise. This guide explains what enchants are for, when to invest, and how they connect to biomes, achievements, and upgrade stations—without inventing patch-specific proc rates the developer has not published.
What crop enchants do
Enchants modify your crops so they grow beyond normal farm scale. Larger crops usually mean louder coin payoffs and more dramatic first-person set pieces. Enchants also change how you navigate: paths shrink, sightlines clog, and high-value targets become impossible to miss—literally.
Think of enchants as multipliers on the fantasy. Raw damage without enchants clears fields; enchants make fields worth clearing.
When enchants unlock
Exact unlock beats can sit behind Act progression or station nodes. Play through early meadows using How to Play, keep visiting Upgrade Stations, and watch for enchant-labeled entries. Community Act videos (including Act 1 and Act 2 playthroughs linked elsewhere on this wiki) show the moment crops start looking truly absurd.
If an enchant node appears expensive, compare it to two ranks of damage. If enchanting doubles effective coin per clear visually, take it. If not, shore up arsenal first using the Upgrade Priority Tier List.
Evolving your farm identity
Enchant investment should match your build phase:
- Early: light enchant footholds after basic damage/growth.
- Mid: stack enchant power before winter so snowy giants still melt quickly.
- Late: push eclipse-level sizes for desert showpieces and coin achievements.
The Late Game Build assumes you are comfortable navigating oversized flora. Practice movement tips from Controls when stems become walls.
Enchants versus raw upgrades
| Focus | Strength | Weakness |
|---|---|---|
| Damage only | Fast clears of small crops | Coin ceiling if sizes stay modest |
| Growth only | Constant targets | Slow kills frustrate the shooter fantasy |
| Enchants | Spectacular payouts and scale | Can clutter movement if gun is weak |
| Balanced mix | Sustainable loop | Requires disciplined station visits |
Most players should rotate: damage → growth → enchant → expansion → repeat.
Farming for value tiers
Steam achievements track destroying low, medium, and high value crops in bulk. Enchants can change which silhouettes dominate your fields. Use Crops and Items to recognize tiers, then plan Achievements grinding without undoing your economy.
Biome interactions
Meadows are the tutorial for enchanted silhouettes. Winter can hide edges of pale crops—raise brightness. Deserts emphasize heat and spacing; enchanted high-value plants may be fewer but juicier. Route with the Biome Walkthrough and Biomes Map.
Practical enchant session plan
- Clear a normal field and bank coins.
- Buy the next enchant-related station node.
- Plant deliberately; wait for size spikes.
- Clear with strafing lanes reserved (see giant crop movement in How to Grow Giant Crops).
- Reinvest immediately so the next field is even denser.
Myths to ignore
- Enchants replace aiming skill — they do not; huge targets still need tracking.
- You must max enchants before leaving meadows — false; readiness matters more than perfection.
- Enchants are multiplayer boosts — the game is single-player only.
Keep notes after patches
Clementine Wolf Games can retune costs. Skim Launch Notes and adjust your Upgrade Checklist. For purchase context and tone, the Review explains who will love the enchant fantasy.
Enchants are why the title is not a generic idle sheet. Lean into them once your gun can keep up, and the eclipse fantasy becomes the gameplay.
Enchant pacing checklist
- Confirm base damage feels snappy on medium crops.
- Confirm growth keeps fields populated.
- Buy the first enchant foothold.
- Measure coin-per-clear before and after.
- Only then stack deeper enchant nodes.
If step four shows no lift, you enchanted too early—return attention to Upgrade Priority S-tier nodes. Pair this checklist with How to Grow Giant Crops so visual scale and payout scale rise together.
Frequently Asked Questions
Quick answers to the most common questions.
What are crop enchants?
Systems that evolve crops toward gigantic sizes and bigger payoffs, highlighted in the official Enchant, Evolve, Eclipse pitch.
Should I buy enchants or damage first?
Secure early damage and growth, then take enchant footholds. See the [Upgrade Priority Tier List](/tier-list/upgrade-priority/).
Do enchants help achievements?
They change field composition. Track crop tiers in [Achievements](/guides/achievements/) and [Crops and Items](/players/crops-and-items/).
Where do I unlock enchants?
Through progression and [Upgrade Stations](/guides/upgrade-stations/) as you advance Acts and biomes.